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SoundEffects 0.9.2
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ModA4Globals.h
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1994-11-10
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// =============================================================================
// SOUNDEFFECTS MODULES A4 GLOBAL STORAGE - VERSION 1.0 - OCTOBER 1994
// ©1994 Alberto Ricci <fricci@polito.it>
// Many thanks to Alessandro Levi Montalcini
// Don’t forget to send me any cool effect modules you create!
// This text looks best in monaco 9 font, 4 spaces per tab, no wrapping
#ifndef _H_a4globals
#define _H_a4globals
//==============================================================================
#if defined(powerc) || defined(__powerc) // powerpc
#define MAIN_SETUP_GLOBALS(x)
#define MAIN_RESTORE_GLOBALS(x)
#define TEMP_SETUP_GLOBALS(x)
#define TEMP_RESTORE_GLOBALS(x)
#elif defined(THINK_C) // think c
#include <SetUpA4.h>
#define MAIN_SETUP_GLOBALS(x) { RememberA0(); SetUpA4(); asm { MOVE.L (A7)+, x } }
#define MAIN_RESTORE_GLOBALS(x) { asm { MOVE.L x, -(A7) } RestoreA4(); }
#define TEMP_SETUP_GLOBALS(x) { SetUpA4(); asm { MOVE.L (A7)+, x } }
#define TEMP_RESTORE_GLOBALS(x) { asm { MOVE.L x, -(A7) } RestoreA4(); }
#elif defined(__MWERKS__) // code warrior
#include <A4Stuff.h>
#include <SetUpA4.h>
#define MAIN_SETUP_GLOBALS(x) { x = SetCurrentA4(); RememberA4(); }
#define MAIN_RESTORE_GLOBALS(x) { (void)SetA4(x); }
#define TEMP_SETUP_GLOBALS(x) { x = SetUpA4(); }
#define TEMP_RESTORE_GLOBALS(x) { (void)RestoreA4(x); }
#else // unknown compiler, stop here
*** unsupported compiler ! ***
#endif // end of compiler-specific stuff
//==============================================================================
#endif // _H_a4globals